Gaussian Splatting in POPs - Component tier
Some FX experimentations with Gaussian splatting in POPs. I'll be updating as I add more.
Update*-(October 18) added a second method of deleting splat points - Delete switch allows switching between a circular length check and a boundary check (similar to a bounding box) - "GaussianSplat_POPViewer_with limit delete.toe"
Gaussian Splat POPs viewer - FREE
A TouchDesigner project that lets you load and view gaussian splats in .ply and .spz formats.
2025-10-11 14:36:48 +0000 UTC View PostAttractor swarm
Using the multi glsl tox to create a network where attractors swarm over a 3d image. Get the .tox here: https://www.patreon.com/posts/multiple-field-139281050?utm_medium=clipboard_copy&utm_so...
2025-09-20 06:35:41 +0000 UTC View PostMultiple Attractors - Field POP and GLSL POP (Patcher)
Multiple attractors using the field and GLSL POP. The patcher tier includes project files for the base system we made in the tutorial as well as a further augmented version that includes variable weights for each attractor.
2025-09-19 18:21:16 +0000 UTC View PostMultiple Attractors - Field POP and GLSL POP (free tier)
The base GLSL code for the multiple attractors tutorial is accessible here. You can download and copy it into your GLSL POP.
2025-09-19 18:15:05 +0000 UTC View PostRecreate Refik Anadol (aka particle system/flow field) in TouchDesigner - quick and easy
Folks who are just getting started with digital art often ask me about how to make work that looks like Refik Anadol.
Using TouchDesigner we can quickly and easily recreate this! The core part of this system takes just over 10 minutes to patch, we then further refine by building a scene and adjusting lights.
All files available for free!
2025-09-02 10:53:32 +0000 UTC View PostOrganic attractors
Organic attractors made in TouchDesigner. Experimenting with tweaking some parameters. Tutorial on this coming soon!
2025-08-31 19:45:34 +0000 UTC View Post3D Slimemold component - FREE tier
An update of my slimemold physarum component! Make slime molds in 3D using POPs.
Tag @visualcodepoetry on your socials if you use the plugin!
Making components like this takes time, please consider subscribing or donating to help me keep making and sharing work like this :)
Camera component for bioluminescent tentacles
.toe and .tox showcasing the component in action.
2025-08-11 15:04:33 +0000 UTC View PostBioluminscent tentacle tutorial Pt 2 - TouchDesigner
Make an organic organism of tentacles in TouchDesigner. Part 2 of 2. In this second part of the tutorial we add in attractors and particle trails adding more complex/lifelike movement and interaction to the system Part 1 tutorial + files here https://www.youtube.com/watch?v=7pZ88IyJHhY
If you want to go in...
2025-08-10 19:36:00 +0000 UTC View PostQuantised Growth
I've been building a custom quantisation system that can be applied to points and geometry. Applied here to my generative growth network. I will be releasing the quantise component soon to Component tier subscribers.
2025-07-31 08:57:42 +0000 UTC View PostGenerative growth
Generative growth in TouchDesigner. Using POPs, inspired by nature
2025-07-31 08:55:16 +0000 UTC View PostBioluminscent tentacle tutorial Pt 1
Make an organic organism of tentacles in TouchDesigner. Part 1 of 2. In this tutorial we make a series of generative tentacles using rules set with POPs - learning how to use Copy templates to utilize custom attributes to make a dynamic moving system, as well as applying image maps to the tentacle color. In the upcoming second part of the tutorial we will add in attractors and particle trails a...
2025-07-29 23:05:51 +0000 UTC View PostGenerative Sea slugs - Pattern POP + custom attractor - patcher level
A simulated sea slug. A dive into using the pattern POP to make generative organisms. Project file patcher level here:
2025-07-25 22:45:05 +0000 UTC View PostPOP Reset life component
A handy reset life component for Patcher tier subscribers and above.
2025-07-10 15:19:51 +0000 UTC View PostEasiest Life reset POP
Quick tutorial to make an effective and easy life reset POP!!
2025-07-10 15:05:29 +0000 UTC View PostIterative tentacles
First look at the project file for an upcoming tutorial.
2025-07-04 14:51:09 +0000 UTC View PostPOP explorations - GLSL intro - Free tier
Some new POP explorations focused on recreating more streamlined systems. Focusing on GLSL to recreate the boundary collision component found in the starter pack: https://www.patreon.com/posts/pop-starter-pack-131156146
2025-06-28 00:31:33 +0000 UTC View PostDepth buffer - make a 3d slitscan in POPs!!
Simple and easy technique to make a 3d slitscan effect using POPs.
2025-06-27 12:29:18 +0000 UTC View PostCustom point trails - dynamically create and delete POP points + mouse interaction
A tutorial where we create a dynamically sized particle trail that responds to the mouse.
2025-06-19 21:17:45 +0000 UTC View PostModulo life - TouchDesigner POP tutorial
Create a life reset using modulo operations!
2025-06-17 17:17:40 +0000 UTC View PostPOP starter pack - free subscriber utilities
This starter pack contains a series of useful POP operations for help getting started.
This file is a starter pack for getting into POPs. A selection of networks that do some of the most useful operations I have found so far, alongside comments and experiments. I particularly reccomend taking a look at the boundary networks - showcasing how the math mix POP can be used to create vector m...
2025-06-10 15:31:22 +0000 UTC View PostPOP starter pack - Patcher level
This file is a starter pack for getting into POPs. A selection of networks that do some of the most useful operations I have found so far, alongside comments and experiments. I particularly reccomend taking a look at the boundary networks - showcasing how the math mix POP can be used to create vector motion and acceleration fairly easily. These are foundational concepts in creative coding with ...
2025-06-10 05:43:33 +0000 UTC View PostAttractors in POPs
First tutorial using the new POP (Point operators) from TouchDesigner. Learn how to make an attractor using POPs and some background on attraction with vectors
Tutorial video here: https://www.youtube.com/watch?v=OtwMVjU86J4
2025-06-07 17:07:32 +0000 UTC View PostAutomated camera paths
Walkthrough a component to make automated camera paths
2025-05-27 17:36:26 +0000 UTC View PostMaking noise with data
Make noisy audio from different operators!
2025-05-20 17:42:27 +0000 UTC View PostHorizon thresholding Gaussian Splats
Filter Gaussian splats to filter date on the outside of your scene - sort of like a limit.
Detailed from 11 mins into the video. Super useful for cropping splats and making object specific and less computationally intensive outputs.
2025-05-20 17:05:15 +0000 UTC View PostTexture maps and UVs
A deep dive into the basics of making and using UVs and texture maps in TouchDesigner. Find out how to make UVs with ramps, SOPs and GLSL, learn how to make textures from 3D geometry and mash new forms together.
2025-05-15 18:04:14 +0000 UTC View PostReplicators 2 - ASCII in TouchDesigner
A follow up to last weeks video on replicators - https://www.youtube.com/watch?v=mfs3yrtVl9s Here we build our own ASCII filter.
2025-05-12 22:40:06 +0000 UTC View PostReplicators in TouchDesigner, under 10 minutes - simple and easy beginner tutorial
What are replicators in TouchDesigner and how do we use them? Fast and easy replicators tutorial - leverage the power of replicators in your projects!! Some fun replicator examples attached
2025-05-06 19:17:34 +0000 UTC View Post























