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Ghislain Girardot
Ghislain Girardot

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Flow Map Capture Project Files (UE 4.27)

Hey fellow Patreons!

Here's a small project to show you how to capture fake decals/mesh stamps efficiently using Scene Capture Component to paint water flow using directional, radial or texture-based stamps. The system allows you to see water flow at a very decent resolution around you and at a very decent cost, regardless of where you are in the world and how large your world is.

I hope you'll find it useful :)

Have a good week-end!

Cheers,

Ghislain

Flow Map Capture Project Files (UE 4.27)

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