Hey fellow Patreons!
Here's a small project to show you how to capture fake decals/mesh stamps efficiently using Scene Capture Component to paint water flow using directional, radial or texture-based stamps. The system allows you to see water flow at a very decent resolution around you and at a very decent cost, regardless of where you are in the world and how large your world is.
I hope you'll find it useful :)
Have a good week-end!
Cheers,
Ghislain