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Ghislain Girardot
Ghislain Girardot

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Stylized Rocks 01 Project & Source Files (UE 4.27) & some updates

Hey Patreons!

Here's some stylized rocks to keep you waiting while I work some more on the few projects that I'll release later this month (hopefully!). Some projects have been taking me longer to polish than I anticipated to, I apologize for that. All the water-related stuff that I've been promising you guys for a while, namely the Gerstner demo project, the FFT tiling flipbook demo and the water interaction system all have so many never-ending little annoying quirks to fix!

Here's some tweets to show you my progress on those upcoming systems, like this experimental toolset for CPU/GPU synchronized water flow/height: https://twitter.com/GhislainGir/status/1520524992496246785

The water interaction system is getting there: https://twitter.com/GhislainGir/status/1514410533151199238

Niagara-based fish boids: https://twitter.com/GhislainGir/status/1511489204835999744

And some sharks to eat those fishes :p? https://twitter.com/GhislainGir/status/1521270215610359811

Anyway, here's a google drive link for the source files of those stylized rocks (Blender files/High-res Zbrush sculpts & Substance Painter files) : https://drive.google.com/file/d/1PfsLB_i8fHD4ZL1-fsfenBgo2VZWB-UQ/view?usp=sharing

Stylized Rocks 01 Project & Source Files (UE 4.27) & some updates

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