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Messiah
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ACCORD 0.4.2 - Domination - Public Release

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0.4.0 Changelog:

0.4.1 Changelog:

0.4.2 Changelog:

Comments

Hi! I just wanted to say that the newest PC update has really improved my experience with ACCORD. The dark path is much more satisfying now—I love how you can fully explore the dominant side of the protagonist and even interact powerfully with the antagonist. Having the option to choose, not being forced into the submissive route, made everything more fun and engaging for me. It’s great to see the story reflect these intense, mature dynamics and let the player feel in control. Thank you for making these changes! The game feels much more complete and enjoyable for players like me who love branching choices and power dynamics. Looking forward to future updates!

afonso1240

I've made a small change that was needed for PC version. Android didn't require an update so i left it at 0.4.1

Rif

Hi i think theres a mistake for the android download it says v.4.1 not v.4.2

PhantomMenace

For the first time since this game's initial release, I got to see how it's changed, and it's made some truly impressive progress. The character modeling, shading effects, and scenes are all incredible. Personally, I think the Valerie scene in the sub route clearly shows just how much this game has evolved. Thank you for making such a great game, and I look forward to more in the future.

Drup

Fun fact about bj animation: Making POV look good comes with the cost of everything else looking TERRIBLE whenever the camera moves from the original spot. That's why whenever you see both angles, front and back, that means I've made 2 separate animations. Overall, KK requires a lot of learning, but when you put in some hours, optimizing the workflow is really not that bad. Unless you refuse to tell yourself to stop and keep adding, then yeah, it can be an issue 😂 I know you're a sub, but I want to be 100% sure. Did you play on 0.4.2? If so, can you tell me in more detail what's wrong with the animations? Do they all run bad? Is it more about FPS or stutter? I appreciate the feedback and support!

Rif

This is the game that made me find out and get into koikatsu all those months back. Having made experiences with the game engine myself, I'm just able to appreciate the work you are doing so much more. All of the scenes, angles and animations are just such a joy to look at. To the point where I can't imagine just how long really goes into every little detail. The plot is starting to pick up too, it's exciting to see where all the buildup will eventually lead. I especially love the back and forth between the both Mias. Also, knowing Lucy is actually really strong, makes me wonder what part she will play in the NTR route. Surely she won't just let Valerie do what she like. But only time will tell. I only have a small criticism. The new animations appear to be in higher resolution now, which in on itself is a nice thing, but they weren't really all that smooth. Now, that could just be my crappy computer, but it was definitely noticeable, because all the other animations ran perfectly smooth. All in all: Good game, great stuff. Take my money.

Jijo

Serenity is the name of Tier 2 subscription model. As the title says, the update continues the Domination path. For the Sub you'll have to wait couple months.

Rif

Is the Serenity the sub patch? I've been looking forward for that one

James

Welcome back!

Rif

Yeah, it's out. It's not as polished as the other versions, but if that's the way you want to play - you can!

Rif

Hiiii, I'm here again!!! Thanks for your work!!!

gian

Will there be a android version?

Pog Champ

Feedback: Won't mention the minor things, so here is just the big one: the finishes / swallowing were too short. Just one pump and done. Would be a big upgrade with more emphasis on that. Otherwise a great update as I love pov bjs. Obviously too short (I know you mentioned the reasons but objectively that doesn't matter)

Schwein

The higher Mia gets the more fun would be to see her fall, right? In the future I want to explore different ways to handle the paths so it's not rigid Dom/Sub. At the same time I'm aware it's a touchy subject so I got to be careful with that. I'm surprised the fight feel static, because yes overall there is less renders but the fight got plenty of them. Maybe it's just the fact that most of the time Lucy was standing there, defending herself, so it felt like that. Also, most of the time it's only objects, characters being blurred rather than full screen like before. I think sub/ntr scenes feel better because they were build up for a long time. 0.4, however serves more like a buildup for the future. I won't comment on their dynamics other than that your feedback is noted 🤐 About burnout. Yeah, it is pretty annoying to not be able to achieve the results I wanted but it's impossible to let go. If I won't fix the issues they will haunt me 🙃

Rif

1. The animations were rendered in higher resolution. I'll look into optimizing that. 2. Im not sure what 'The' you're referring to. Since I'm not native English speaker, most if not all lines are being put in chat gpt to fix the grammar and such. I understand the inconsistency between onomatopeias but I thought the rest was fine. I might implement the save naming in the future. Honestly tho I personally find it very annoying when I want to quickly save a game and a new window pops up requiring my confirmation 😭 But I understand, maybe I can just give you the ability to change the name of the already made save.

Rif

Heya, great update and congrats on the release! I enjoyed the details of the world building and lore being shown. I actually had to pause at some points to process this and enjoyed that very much. I also love to see you had a great learning experience with that update and root for you to become better and be able to share your vision even clearer. Just a two nitpicking points I noticed to further improve: 1. I'm not sure if you changed the encoding or the implementation of the animations but the new animations were either a bit slow on the frame-rate side or sluggish in updating frames (running i7 + gtx1080 / external hdd). Either a different encoding/format, implementation (if there are any viable alternatives) or a possible preload and caching of the animations could help out (not sure how renpy handles the loading / discarding of assets in that regard) 2. This update did improve in the dirty talk / descriptive departments but I can't help to feel like the proof reading(?) was lacking a bit this update. Previous updates had a higher quality and consistency of grammar and thus could transport your writing style better. (Most present memory would be sometimes missing 'The' to improve the sentence significantly.) And now I don't want to be that annoying random new subscriber but have you thought of enabling save naming? Especially with different paths - if possible - this features helps me tremendously to organise my saves and be able to pick-up where the new updates extend into it. Good luck and happy development!

netcov

Nice update! Cant wait to continue this path. Hoping for more action with the twins.

LameDave

Great update, but now I am even more excited about the continuation of the Sub path.

reader76

Aight peeps, it’s review time. SPOILERS INBOUND: There is a lot to get into this update and first up is worldbuilding. I wasn’t expecting spells to be brought up casually or for us to see or for us to get to see Camille's partner as well as learning some subtle things about her. The setup with Valerie is ominous and open ended though seeing her rage first hand it almost makes me wish for a “bad end” scenario in a future update. The fight with Lucy was well made although I feel like parts of it were a bit more static than in previous updates, I believe that gets covered in the dev notes at the end of the update. Still the setup was good and you could absolutely feel how tense Mia got the further along it went on. Now for the juicy part, H-scenes. Both of them were good, I especially enjoyed the slight variation for the Monique scene depending on whether you play it naughty or nice so to speak. Renders were good, animations were good but to be frank I wasn’t quite as “wooed” as I was by the ntr update. I mostly think it has to do with the multiple camera angles in that one Valery scene as well as the lighting and shadows in the ntr scene which worked really well with the theme, those are probably going to be hard to top. I think this also got covered in the end of patch notes. On a more positive note I feel like the writing for the H-scenes were absolutely peak. Red Mia’s “dirty talk” and taunting is amazing and I hope we get more of it later on. Also having her use her powers to dominate Lucy after their fight was a nice addition. Speaking of the fight, red Mia stomping on Lucy’s head after she had been getting tossed around earlier might honestly have been hotter than the scene right afterwards and that’s not meant to throw shade, it was just a really powerful moment. There is a lot of setup being made here. Both story wise and dynamic wise. It’s pretty text book stuff but it obviously puts on more pressure to deliver on it down the line which I hope turns out well. There is a lot to work with here in terms of dynamics as well, personally I’d like to see red Mia use the fact that Lucy “could have killed her” to start guilt tripping and emotionally manipulate her more. Lucy claims she knew for certain it would be fine but maybe there is room for doubt to grow? All in all this is a really good update. Was it better than the ntr one? Probably more of a sidegrade to be honest. I feel like the writing has improved on all fronts and the addition of a choice that modified a scene was very nice, still the scenes weren't quite as powerful which is alright all things considered. Reading through the after patch notes I am hopeful for the continued development but also somewhat concerned about burnout. When you spend a lot more time working on something than you expected and still don’t feel all that satisfied with the result, it can end up impacting your emotional view of the project. So don’t be too hard on yourself, ej?

Queen in Yellow


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