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paketa12
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JFA trick in Touchdesigner

[.toe file] In this, we build a Jump Flood algorithm using cones and a particle system that runs around the shape. There are plenty of glsl tools for this particular algorithm that are significantly faster, but I'm glad I found this approach.

SDF components (glsl): https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/jump_flood_algorithm.toe 
https://forum.derivative.ca/t/sdf/10008
https://github.com/yeataro/TD_Voronoi

Simon Alexander-Adams 'Distance Map Displacement' tutorial: https://www.youtube.com/watch?v=KjECO22GlDg

the file attached is the official release 2023.11760

JFA trick in Touchdesigner

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