the smoothest ramp in Touchdesigner
Added 2024-05-16 09:25:37 +0000 UTCI am blessed to have you members here. So I decided to make a series of tutorials about the core of this computation method, available to everyone. Here's a simple exploration of 'Ramp' and some of the things you can do with it. Thank you massive for your support
Comments
I didn't want to go into too much detail, but basically the decimals are safer ...here's a quote from wikipedia 'Fixed-point computations can be faster and/or use less hardware than floating-point ones'.
paketa12
2024-05-18 01:51:34 +0000 UTChi, so why have to choose 16pixel until match
Wingto
2024-05-17 09:11:23 +0000 UTC