here's my Verlet integration method for circle collision (naive approach) which goes for 3D spheres too. Please do not share the link, this one is for Patrons only. Thank you massive for your support.
the file attached is the official release 2022.26590
paketa12
2023-11-13 12:12:06 +0000 UTCgabbatv
2023-11-13 05:56:50 +0000 UTC