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Josef Pelz
Josef Pelz

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T3D Matte + Bug fix for TD Version 23.11510 and older

+++find file on discord, I somehow can't upload it here atm+++

You reported a bug with TD Version 23.11510 and older. It's known and fixed in newer versions (https://forum.derivative.ca/t/fixed-compute-shader-layout-behaviour-with-constants/436688/3). It's related to constants in glsl, but I rewrote the respective T3D operators to work without constants.
Due to popular demand I also added a T3D_Matte!

Let me know if everything work for you on Discord


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