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Josef Pelz
Josef Pelz

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T3D | Version 1.3. Instancing and T3D_Edge

Hey everyone! I implemented some of your feature requests and fixed most of the reported bugs in version 1.3. Keep the feedback coming!

Here are the main things to notice:

-null and feedback are back in T3D (these are just the regular null and feedback TOPs but it's more convienent to have them with T3D too)

-T3D_edge: calculate the edge of a Texture 3D. This is a little reduced compared to the 2D equivalent, but maybe still useful for some of you

-By popular demand: there's a bypass parameter on each T3D's common page to BYPASS it

-T3D Surface now supports instancing

-T3D Noise now actually supports the different noise types

Comments

Awesome! Looking forward to try!!!

Leon Krykhtin


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