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KellyTheDerg
KellyTheDerg

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PT Normals: BIG POLISH UPDATE! (2.0)

MASSIVE UPDATE! This is finally the update where I can happily recommend this for survival! Like the title mentions this is a polish update, fixing most of the bugs with the pack (especially the black bits around some plants. There's also a lot of texture tweaks to make everything fit in better! But one of the main focuses for this update is EMISSIVES! Like the glowing eyes of spiders and endermen, or the glowing of items/blocks that are also glowing in the bedrock version of the texture pack. Now of course this needs a texture pack that supports that, and because of that I have switched to a new shader, which is Nostalgia 4.0 (First it runs WAY better than Seus PTGI, is far more accurate, and has an amazing screen space path tracing function that makes these new items look amazing. Remember this texture pack works with shaders that support LABPBR 1.3+

Installation for players new to JAVA Minecraft: You will need to install "Optifine" for the latest version of Minecraft, which adds support for shaders, and all of their features. There are plenty of tutorials on YouTube or google, and installing is super simple!

(Check previous posts for instructions on SEUS PTGI, but for this post I'm focusing on Nostalgia 4.0) 

To install, just google "Nostalgia shader", download the shader, and put it inside of your shaders folder via optifine. Once you've got it working there is a few changes you need to make to get it looking like the screen shot. (Sorry I could not link it, no matter what link I would use it would just end up leading me to a "Page not found" error.


Video Settings > Quality > Connected Textures (ON)
[this is for the glass to not have tiling outlines]

Video Settings > Shaders > Shader Options > Lighting > Indirect Light, And switch SSPT - ON, Long Rang SSPT - ON, Emission Lode: labPBR Only, and Indirect Lighting Res: 100%
[this is important for the glowing textures and items. The lighting res though just makes it less noisy, and look better]

Video Settings > Shaders > Shader Options > Terrain > Reflections, And switch Resource Pack Reflections: ON
[obviously so ya can get screen space reflections]



As always thank you guys so much for your support. Next update I plan on adding more reflective/normal mapped properties to items, as well as possibly adding addons! We'll see. If you have any feed back just let me know!

PT Normals: BIG POLISH UPDATE! (2.0) PT Normals: BIG POLISH UPDATE! (2.0) PT Normals: BIG POLISH UPDATE! (2.0) PT Normals: BIG POLISH UPDATE! (2.0) PT Normals: BIG POLISH UPDATE! (2.0) PT Normals: BIG POLISH UPDATE! (2.0) PT Normals: BIG POLISH UPDATE! (2.0) PT Normals: BIG POLISH UPDATE! (2.0)

Comments

Yep!! It works with most shaders

Does this still work for seus ptgi? As i have a computer capable of running seus and i like the path traced global illumination features

Scott Vanburen


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