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KellyTheDerg

KellyTheDerg

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KellyTheDerg posts

2.6 Update for bedrock Normals! (Better Water)

2.6 Update for bedrock Normals! (Better Water)

This update changes how the underside of water looks!

Changes?

-Tweaked all water properties and colors

-Stone has been tweaked to be not as smooth

-Gravel is not as shiny, making it look a lot better underwater

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HUGE Patreon changes!

Lots of new changes have been made to my Patreon, and today I am going to discuss what they are, and how they will work!


Changes to $3 tier  

-New $3 role for discord!  
-You have access to one of my main packs, the bedrock normals. They're like the free pack, but with a completely different style/feel.  
-You get a high say on what textures you may want ...

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2.5 Update for bedrock Normals! (1.20 support)

2.5 Update for bedrock Normals! (1.20 support)


This update adds a couple tweaks, and introduces the pack to 1.20! With all of its cool new blocks.

Changes?

-Added 1.20 blocks

-Grass is a lot smoother, not as rough, making it look better in the rain

-Made some tweaks to the polished stones, (Andesite, Diorite, and Granite)

This update is relatively tame, though in the future I tend to completely ...

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2.4 Update for bedrock Normals! (Crack Tweaks)

2.4 Update for bedrock Normals! (Crack Tweaks)

This update is a fixer! Is simply some more tweaks, most of which have happened in the free texture pack

Changes?

-Most lights have been tweaked and toned down for Better RTX, as well as in general to reduce that super intense exposure around lights. For you survivalists the furnace has also been tweaked some

-Sun and moon have both had that fake "glow" effect around them r...

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Items update! (And some fixes)

Items update! (And some fixes)

This update isn't as big as the last one... BUT. It fixes pretty much the rest of the existing "Black outline" issues, where the transparency is messed up. BUT.. Now with that fixed, and other blocks tweaked I can start moving forward in a much better direction. With everything set up now, I am now comfy with adding in blocks via later updates, as well as adding even MORE items and mobs.
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PT Normals: BIG POLISH UPDATE! (2.0)

PT Normals: BIG POLISH UPDATE! (2.0)

MASSIVE UPDATE! This is finally the update where I can happily recommend this for survival! Like the title mentions this is a polish update, fixing most of the bugs with the pack (especially the black bits around some plants. There's also a lot of texture tweaks to make everything fit in better! But one of the main focuses for this update is EMISSIVES! Like the glowing eyes of spiders and ender...

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PT Normals: Small Update (Wheat and grass fix)

PT Normals: Small Update (Wheat and grass fix)

This update is just a small fix for the black outlines around the wheat, as well as some tweaks to make the grass look better under the sun in seus!


Introduction:
This is a texture pack based off of "Kelly's RTX NORMALS" for Minecraft bedrock RTX. This texture pack is for the most part ported over, but in many ways a lot of textures are tweaked to feel/look better for LABPBR 1.3, ...

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2.1 Update for Bedrock Normals! (Skin fix)

2.1 Update for Bedrock Normals! (Skin fix)

This update is simple and small, a couple of block tweaks that were also done in the normal pack have also been applied here, as well as a fix for the warden, and the skin fix as well! So everything on here should be on par with the free version of the pack. As for now there is not much else to do since I am fairly happy with how all of the blocks look!

I do apologize for the lack of pr...

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PT Normals: Huge Update! (LabPBR 1.3 Support)

PT Normals: Huge Update! (LabPBR 1.3 Support)

This update is mainly a change from OLDPBR to LabPBR 1.3, as well as several tweaks with a lot of the textures to look nicer with SEUS PTGI, and other shaders as well. And of course this adds support for 1.19 blocks!


Introduction:
This is a texture pack based off of "Kelly's RTX NORMALS" for Minecraft bedrock RTX. This texture pack is for the most part ported over, but in many way...

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2.0 Update for Bedrock Normals!

2.0 Update for Bedrock Normals!

This update is tagging along with the 3.0 version of the normal pack! This update features 1.19 blocks, a complete overhaul to the roughness and reflectivity of blocks, as well as many tweaks to texture normal maps! Light blocks have been removed as well since they don't work all to well with RTX.. Oh yeah! And the fog/sky have been completely changed to once again have that warm and vibrant fe...

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PT Normals: Big Update, New Addons! (1.1)

PT Normals: Big Update, New Addons! (1.1)

This update has quite a few changes, mainly tweaks and addons though.

-Re-made all of the glass, to be more vibrant, thus working better with lights
-Changed thumbnails on all addons
-Added "Kelly's Simplistic Lights"
-Added "Kelly's ELR Lights"
-Re-made all of the polished blocks (Like Andesite, Polished blackstone, etc.)



Introduction:
This is a texture pac...

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COMPLETE JAVA RP REVAMP!!

COMPLETE JAVA RP REVAMP!!

(PLEASE READ)
SO! I have decided that I was not all that happy about the java pack.. I didn't know much and I messed some things up. So I completely re-made it! It now properly supports Lab PBR, and has a lot of texture tweak to fit nicely with the shaders here. But with this update comes some new and exciting things, as well as future updates having more item and entity PBR.

So.. Wh...

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New update for Bedrock normals! (Lotsa bugfixes)

New update for Bedrock normals! (Lotsa bugfixes)

Changelogs: (Basically the same as the height mapped textures)

-Deep slate revamp (This includes ores)
-Raw ore revamp
-Oak door brightness tweak
-Wet farmland tweaks
-Nether brick revamp
-Stone revamp (This includes bricks, cobble, and ores) -Sandstone revamp
-Slight copper revamp
-Some menu background changes with RTX
-Vsync option in video settings (No l...

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Kelly's RTX: Java edition RELEASED!! (1.18)

Kelly's RTX: Java edition RELEASED!! (1.18)

It's HERE!! I'm sorry it took so long but it is HERE! This port contains pretty much all of the completed blocks from Minecraft bedrock edition! As well as some bonuses!! Including the chests, the minecarts, the boats, ALL of the armor and MOST tools. This version is VERY rough, with only some tweaking and polishing. Some textures may seem exaggerated, or some reflective properties of blocks ma...

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New update!

New update!

Big update for java and bedrock packs versions! First of all, I am proud to announce that I have pretty much every BLOCK done on the Normals version for bedrock, I'll end up doing plants and such eventually, but since they're a lot smaller, and have thin pixelated bits it wouldn't look all that much better WITH Normals (This includes all of the 1.18 blocks, yes i've got all of em' done. So basi...

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Updaaaate!! (Progress on normals for Bedrock and Java.)

Updaaaate!! (Progress on normals for Bedrock and Java.)

Hello!! I've got good news, and more good news! I am almost done with aaaaall of the normals on the bedrock edition, at this point all I need to do is ooone BIG sweep of everything and make sure I completely finish it all, as well as some possible tuning of the textures, and making them better! I always wanna try to make them look as nice as I can.

PROGRESS ON THE JAVA CONVERSION!! Well....

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BIIG BIG BIIIG NEWS!! HOLY SHIT THIS IS DOPE!

BIIG BIG BIIIG NEWS!! HOLY SHIT THIS IS DOPE!

OKAY OKAY!! So this post does not have anything interesting, but here very soon some REALLY cool stuff is gonna happen. First of all the next update which is coming soon for the normals will consist of near completion!! It will still be for patron users because it's got polishing, testing, and much more to go!! Etc etc. But lately for HOURS straight out of pure excitement I have been busting my...

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Normals! (Work In Progress 1.0.0)

Okayyy.. So i've gotten everything done but: -Beehive -Campfires -brewing Stand -Grindstone -Cauldron -Item Frames -Flower pot -Beacon -Stone CutterAnd  -TNT -Loom -Dispenser/Dropper -Hopper -Rails/Redstone Repeaters/Comparators -Day/night sensor -Observers -Targets -Chains -Trip Hook -Lighting Ro...

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I welcome you.. Normals!

I welcome you.. Normals!

So lately I've been getting QUITE far in my progress on creating the normal mapped versions of my textures, and I was wondering if any of you guys were interested in being some of the first people to try it out? I'm doing this for 1: feed back, and 2: Wanna know how you guys feel about normals! Not all...

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My first post!! Welcome to my Patreon you guys, and thank you so much for being here <3

My first post!! Welcome to my Patreon you guys, and thank you so much for being here <3

Soooo... For now I'm just gonna have this tier. This is for you guys who wanna just help me out, and donate! As I get more used to using this website, and doing things more "professionally" I'm gonna start adding in benefits liiiikkeee.. Early access to new protects/ideas, and requests and such. Those requests are gonna be stuff that you might want specifically for you, created for you, that I ...

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