Hi!
Just wanted to share another sneak peek at the work I've done with shaders.
First off is a new glass shader: New one is on the right, original TS3 shader on the left.
The new shader has a neat refraction on the edges, relative to the angle you're looking at it from. The borders are also more opaque which IMO makes it a lot more convincing, and finally it slightly blurs what's behind it.
Second is just an experiment, a custom ghost shader made from scratch. I was kinda playing around, seeing what I could do completely from scratch, and I think the result looks kinda cool. It also heavily blurs what's behind the Sim, giving it a cool white glow on the upper body with longer hairstyles.
By the way, do let me know if there's anything you would like to see shader-wise, or any questions you might have :)
Boring Bones Tv
2022-10-14 17:36:03 +0000 UTCBoring Bones Tv
2022-10-14 17:34:25 +0000 UTCAnime_Boom
2022-10-02 04:59:28 +0000 UTCLazy Duchess
2022-10-01 23:41:22 +0000 UTCAnime_Boom
2022-10-01 00:32:39 +0000 UTCLazy Duchess
2022-09-30 17:23:30 +0000 UTCAnime_Boom
2022-09-30 16:41:49 +0000 UTC