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Episode 4 - A Dog's Day - Dev update #2

This week was a highly productive week!

Episode 4 rushes closer, with both coding and rendering now over 90% complete. By the next dev update I should be well into play testing and bug fixing - so if all goes well, fingers crossed Episode 4 will release to Patrons late August/Early Sep.  

Episode 4 is pretty huge - it now has more renders (excluding animation renders) than episodes 1-3 put together.  I have also started writing the copy for Episode 5 - Faux Sable, and it is likely going to be even bigger again.

Which leads me to the bad news.

Being new to Renpy and coding, I made an early mistake when setting up the code and file structure for episodes 1-3.  Every time a a new episode released, players would have had to re-download everything - and as the size of the game exponentially increases that gets unrealistic!

So to avoid future pain, I have corrected the code in the next release.  This means that players will have to re-download E1-E4 (approx 1.6 gigabytes right now), with a risk that save games *should* work fine... but not guaranteed. At worst you'll have to play through Eps 1-3 again... and pick a different path ;)


Hopefully by making this change now, Episode 5 can be released as a much smaller "update" that can be installed over the top of the previous episodes.

(love)

Miss Cherrylicious


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