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cherrylicious

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S1E6 - Garden of Eden - update #4

S1E6 - Garden of Eden - update #4

Hi everyone

E6: Garden of Eden has ticked over 60% on the progress tracker, up from just over 50% last time.

After the data disaster with Western Digital I finally got access to my server (with all my libraries and assets) and paused all game development while I backed everything up with a much more robust system.

It was a bit frustrating but definitely worthwhile to avoid any...

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S1E6 - Garden of Eden - update #3

S1E6 - Garden of Eden - update #3

Hi everyone

A good news, bad news update on E6: Garden of Eden.

The good news is that today the progress tracker hit 50% (up from 40% last update), and the work is now purely setting up and rendering scenes and animations for the next few weeks solid.

The bad news is that I've been affected by the Western Digital hack, and for almost a week I haven't been able to access the fi...

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Meet the Cast: Eden

Meet the Cast: Eden

Hi everyone

If you've been paying attention to the newsreader, you will know that hippie CEO Eden Meadows might be appearing in the next episode (perhaps you also pieced together the Garden of Eden reference...?)

Just a little snack for you...

(love)

Miss Cherrylicious

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Frequently Asked Questions


 Got a question about the game? Hit me up!
Got a question you think someone has likely already asked?

I've compiled some answers to the most asked questions below.

Q. Will there be pregnancy is the game?
A. Yes!
Pregnancy has been p...

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S1E6 - Garden of Eden - Update #2

S1E6 - Garden of Eden - Update #2

Hi Everyone

The good news is that in a little over two weeks the progress tracker for this episode has gone from 25% to >40%.  Almost all the of copy is complete and I've already mapped the content of the rest.  Rendering has continued at pace.  I have also been testing the way different choices so far in the game affect different branches of the story t...

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S1E6 - Garden of Eden - Update

S1E6 - Garden of Eden - Update

Hi Everyone,

Production on this episode continues to go well, with the progress tracker ticking over 25% today.  This is exactly where I had wanted to be with the episode by now.

Rendering has been rolling along.  I've been creating a particularly fun new set and related assets which will feature in this and future episodes quite a bit.  Let's just say, it requires a ...

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S1E6 Garden of Eden - Update

S1E6 Garden of Eden - Update

Hi Everyone,

It's been a really good two weeks.

I'm completely over Covid (thank god). I've started rendering the episode and the scenes look good so far. I'm playing with Depth of Field (read: blurry backgrounds), which makes the renders a touch more cinematic.  Looks like the new version of Daz might have  better rendering too.... or is it just the depth of field??

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S1E6: Garden of Eden - update

Hi everyone

Progress has been slow on the episode lately because I (finally) caughty covid.  

I had a good run and made it to 2023 before the spicy cough finally got me, so I can't complain... other than about how hard it was to concentrate and write engaging scenes.

I'm mostly out the other side of it now and will be finishing the copy and kicking off the rendering in th...

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Dev update: S1E6 Garden of Eden

Hi everyone

Happy new year!

Just a quick update to say that the last two weeks have been really productive, and that progress on Episode 6: Garden of Eden and Episode 7: Judgement Day are progressing well so far.

I have changed the structure of episode 6 slightly to make sure the choices made in previous episodes flowed in a way that made sense, and I'm well into writing the c...

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INTERN ACCESS - S1E5: Faux Sable

INTERN ACCESS - S1E5: Faux Sable

Season 1 Episode 5 of Law of Attraction is releasing to Interns today!

There are lots of improvements and changes in the game this time around, using new (better) code for freeroams and animations, and a lot of the story threads have continued to escalate nicely.

A few things about this release:

- I've created both a full download version v1.3 (E1-E5)<...

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Dev Update : S1E5 Faux Sable - 100%!!

Hi Everyone,

100%.  The progress tracker is now at 100%.

Over the past week I have completed the first playtest and the QA is done!  I've fixed the render and copy anomalies and finalised music selections.  Galleries are all working.

One. Final. Playtest. Just to make sure it's all ready for you. Then it's time to package the game and send it out!

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S1E5 Faux Sable: Dev Update

S1E5 Faux Sable: Dev Update

Hello!

It has been a busy couple of weeks - with now over 50 animations and 1,000+ renders (excluding animations) in the episode.  

The progress tracker has just ticked over 98% (!!!) with the last few little animations and fixes in the render queue for this week.  I'm quite happy with how the tricky lewd scenes have worked out and I'm very much looking forward to playtes...

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S1E5 Faux Sable: Dev Update

S1E5 Faux Sable: Dev Update

Hello Everyone and welcome to the newcomers!

It's been a productive week.  I've just ticked over 90% on my tracker and current count has approx 900 stills and 44 animations.  There are  still a handful of tricky lewd scenes to perfect in that last 10%, but I'm really happy with the episode so far.

I discovered something on Daz this week that will improve rendering eff...

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S1E5 Faux Sable: Dev Update

Happy Halloween all!

So I've just ticked over 80% complete for the whole episode.  Doesn't sound like much after a week of good progress, but then not all percentages on my tracker are equal.  I've been working on the complex animation scenes, so they are far more involved than the stil...

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S1E5 Faux Sable: Dev Update

S1E5 Faux Sable: Dev Update

Hi Everyone!

The biggest news first (which I'm sure many of you already know): Patreon has turned on anniversary billing.  This means that anyone supporting the game will now only ever be billed once per month (as opposed to the weird scenario where if you became a patreon on the 30th of a month you'd get billed again on the 1st, two days later).

Episode 5 continues to roll al...

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S1E5 Faux Sable: Dev Update

S1E5 Faux Sable: Dev Update

Hi everyone!

It has been a jam packed week, with work progressing steadily on the next episode... most of it good!

I hit a pretty serious speed bump when one of the important new characters introduced in the next episode decided to break completely.  Rather than try and find a plot reason for why she has permanent white stockings, I decided to redo the model and her scenes from...

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Dev Update - S1E5 Faux Sable

Dev Update - S1E5 Faux Sable

Hi everyone!

Things were getting a bit behind production wise this week... until I got lucky with a bonus day off and suddenly the episode was back on track!

Progress wise, I'm excited to share that according to the project planner Episode 5: Faux Sable is now more than halfway complete (52.78% to be exact)! 

The animations have been progressing really we...

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S1E5: Faux Sable

S1E5: Faux Sable

Hi everyone

I hope you are all enjoying Episode 4!

It has been a good week - production of Episode 5: Faux Sable is going to plan so far.  

100% of the scene assets (settings, environments, people & props) were completed this week, and the copy is ~95% written.  Although it doesn't change the amount of time required to render, having the scenes a...

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S1E4: A Dog's Day - Intern Access

S1E4: A Dog's Day - Intern Access

Episode 4 releases to all Interns today!

A few things to keep in mind:

- This is the last time you'll need to download all of S1E1-E4.  From now on the file structure of the game will allow for episode by episode releases

- There have been a few bug fixes and little changes to E1, E2 & E3, so although most save games should be compatible, some might b...

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Law of Attraction - Season 1 The Story So Far

Law of Attraction - Season 1 The Story So Far

**Minor Spoiler Alert**

Here's a short recap of the story so far - Season 1 Episodes 1-3. I thought I would share this prior to the release of Episode 4: A Dog's Day to Patreon Tiers Associate and above **this coming weekend**!!

If you haven't played yet, get your game on and play the free episodes! 

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S1E4: Dev Update - I'm... sooo... close!!!

S1E4: Dev Update - I'm... sooo... close!!!

Hi everyone,

Well, I'm in the final moments of creating Episode 4.  The music is in, the renders are finished, the code is complete and the animations are... animated.

All that is left to do on A Dog's Day is the play testing and bug fixing - which means I'm hopefully going to be able to release to patrons with early access late next week.

Also I didn't feel like the ori...

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Episode 4 - A Dog's Day - Dev update #2

This week was a highly productive week!

Episode 4 rushes closer, with both coding and rendering now over 90% complete. By the next dev update I should be well into play testing and bug fixing - so if all goes well, fingers crossed Episode 4 will release to Patrons late August/Early Sep.  

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S1E4: A Dog's Day - Dev Update

As you probably already know I finally went live with S1E1-E3 this week.  It took all weekend to get the game built and onto file sharing sites, and to put in some last minute nav improvements, so I didn't get a lot of time to work on Episode 4 - A Dog's Day.

The good news however is that Episode 4 (titled: A Dog's Day) was already well on the way to completion coding is about 60% co...

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Meet the Cast: Evie

Meet the Cast: Evie

Our little rock pixie, Evie, is a fiery pocket-rocket.  Outspoken and principled, she won’t take yes for an answer.  How are you going to convince her?

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July Dev Update

I’m so close! ;)

This week I play-tested my way through all of episodes 1-3, and some of the bits of episode 4 that are already rendered.

I am a bit shocked that Episode 3 is double the length of Episodes 1 & 2, and Episode 4 is 50% longer again.  In total there are over 2,000 st...

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Meet the Cast: Blake

Meet the Cast: Blake

Tall, dark and competitive, Blake is not a girl to be messed with. She’ll take what she wants, when she wants.  If you’re lucky it might be you.

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Dev Update

Dev Update

Here's an update of where I'm at with the coding side of Law of Attraction:

- the story is coded and I'm QAing my way through the free episodes

- still figuring out how to build a gallery - we will see how far I get before release!

- adding final music selections through the game

- Renders and animations are done for the free episodes (1-3) and well into Episode 4

...

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Meet the Cast: Skye

Meet the Cast: Skye

Skye is the girl next door.  She’s friendly, sweet and awkward and maybe a bit of a geek.  She’s always tired in the mornings but never seems to leave her apartment at night. I wonder why?

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Meet the Cast: Belle

Meet the Cast: Belle

Sophisticated Belle has it all.  She grew up wealthy, with a family always in the limelight where appearances matter.  But is she tired of being a good girl for the sake of the family name?

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Update: Episode 3 almost done!

Update: Episode 3 almost done!

Hi Guys,

After about 7 months of development, I'm finally closing in on release of the free episodes of Laws of Attraction! 

Final QA checks going on - a few renders to add and fix, and some code to add like the wallet screen and the reputation meter.

Super excited to finally release the first part of the game so you guys can play and give me your feedback.

Here's a...

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