Vote For Me - Updated Moves Draft!
Added 2021-06-08 20:23:56 +0000 UTCHey y'all. I promised I would post my design updates for the Vote For Me - Monsterhearts rules. This is the current iteration of the moves. They're not final but this is good progress and hopefully by the end of Summer I will have a published product that you can use in your own campaigns! Let me know what you think.
Election Moves:
These moves are designed for campaign play.
Just For You
When you campaign by appealing to someone else’s problems, roll with Hot.
On a 12+ gain 2 strings and they choose one from below.
On a 10+ gain a string and they choose one from below.
On a 7-9 they choose one from below
On a miss they (mis)interpret your intentions and you hurt their feelings. Tell the MC how.
- Blurt out a secret related to their problem.
- Promise to help with your campaign.
- Tell you how they really feel about you.
- Give themself to you.
Smear Campaign
When you drag someone else’s campaign or reputation through the mud in public, roll with Cold.
On a 12+ You give them a condition and gain a string on them.
On a 10+ You give them a condition and choose 1 from below.
On a 7-9 Take +1 forward against your opponent and choose 1 from below.
On a miss things do not go well for you. The MC will make a hard move and you take -1 ongoing to rolls against your opponent until you make things right.
- You make a bold promise that you have to follow up on in the next scene.
- You implicate an innocent person to make your point. Tell the MC who and how.
- Someone knows you’re lying. Give them a string on you.
- Your audience gives you a condition.
Vote For Me
When you have 4 strings on a character, cash them all in to buy a vote. If more than one PC wants to buy the vote of another character, set the scene and RP it out. Ask yourself how far you’re willing to go to win.