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Recording Kinect point cloud data to the timeline

Recording Kinect point cloud data to the timeline

This technique/component will let you record Kinect data directly into a movie file and play it back, locked to the timeline. This is not inherently trivial as none of the movie codecs in TD support 32 bit float output, and saving exr image sequences are super slow and will tank your FPS.

This technique is super useful if you are making a music video with recorded Kinect point cloud data,...

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Kinect Single Player selection

Kinect Single Player selection

The video turned out to be pretty long-winded, the first few mins contain the jist of it, also in the text below :)

I am faced with a situation frequently where I have a Kinect V2 installation that is designed to have one single player interact with it, in an environment where multiple people can be in the range of Kinect. It is important in this case that the pre-processing of the Kinec...

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Fav Comps #2

Fav Comps #2

Working on two videos, but in the meantime I thought I'd continue my fav comps series with a nice and easy to use "volumetric light" shader by Matthew Ragan. I use this quite a lot, adds a nice flare (pun intended) to post effects!

This was actually brought to my attention by a Patron a while ago, thanks Steve!

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Getting Confident with CHOPs - Live Online Workshop

Getting Confident with CHOPs - Live Online Workshop

Hey all, tomorrow and the day after I'm holding a two-session CHOPs workshop where we'll go from the basics to more advanced topics. Hope to see you there! It will also be available offline if you cannot catch it.

I am still super busy with projects, but will promise a video and some more content after this week :)

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Beginner Python workshop

Beginner Python workshop

Hey! I'll be holding a series of Python workshops together with Acrylicode on Music Hackspace!

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ExprHotStrings (Exclusive)

ExprHotStrings (Exclusive)

Why waste time type lot word, when few letter do trick?” is the motto of this tool. You get to be the first ones to enjoy it!

This component will let you define abbreviations and what they expand to, and use these abbreviations in your parameter expressions. Yey!

Just place it anywhere in your network, activate the viewer and add more rows to your liking.

...

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Kinect Activity (Exclusive)

Kinect Activity (Exclusive)

Here's a quick way to drive effects with Kinect, using acceleration of the hand (or any body part). We are also using the One Euro Filter which is super useful for interaction!

Sorry for the audio and the noisy data, my Kinect is acting up a lot lately!

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Oopsie

One of yous let me know that LayerSep was not available to Mind Fuzz tierers, so I corrected that!
https://www.patreon.com/posts/mirror-glitch-3d-62556106

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XROADS - Project breakdown

XROADS - Project breakdown

Breakdown of my XROADS video I shared a little ago on my youtube: https://youtu.be/JZ9uTi7h_VY showcased in Berlin and New York. WARNING: it's a mess!

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RealRamp - What is wrong with Ramp TOP???

RealRamp - What is wrong with Ramp TOP???

Good question: it can cause unexpected glitches cause of a weird and unexpected sub-pixel behavior. This component aims to fix that with a GLSL re-implementation of the Ramp TOP. More in the video!

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Complex OP particles

Complex OP particles

This is a co-exclusive project file using a Complex OP technique shared originally by my friends at Acrylicode, a very cool Youtube channel I recommend to everyone: https://www.youtube.com/channel/UC6kz8lb80gitsmjx0gnZC8Q 

Also available on their Patreon, along with many-many other things...

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LinkOPs (Patreon Exclusive)

LinkOPs (Patreon Exclusive)

Sorry forgot to include the file, so here it goes again :)
LinkOPs will link operators' parameters together. No need to reference eachother directly. Works with pattern matching ('lfo[1-3]' and so on). You can specify exceptions easily as well. Parameter modes are also linked as well as expressions.

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ResetPLS - One Reset To Rule Them All

ResetPLS - One Reset To Rule Them All

Finally, the public release of this component is here!
If you downloaded the beta please update with this one as there were some bugs :)
Cheers!

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ResetPLS (beta version)

Gotta realize I don't really have the capacity to record new full tutorials at the moment (there's a lot going on), but I've reworked ResetPLS to be more presentable and optimized.
Consider this the beta version as hopefully next time you hear about it is gonna be in a video (probably 2nd half of the month).

The ReadMe should give you all the info - otherwise I've failed and please l...

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NODE Roundtable stream tonight!

NODE Roundtable stream tonight!

I'll be talking about my latest installation, lessons learned, etc! 20:00 Berlin time!

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Instance Trails (Patreon Exclusive)

Instance Trails (Patreon Exclusive)

This is a project file and a short explanation about an instancing technique I have not seen anyone else use! It creates trails of instancing data using Replicators and Cache TOP.

There are two examples in the project file, the first one based on a noise texture to drive instances and a component to create the trails.

The second one has a bit of a backstory: before TD I was using...

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TDinstanceUE - Streaming TouchDesigner instancing data into Unreal Engine

TDinstanceUE - Streaming TouchDesigner instancing data into Unreal Engine

IMPORTANT UPDATE: https://www.patreon.com/posts/tdinstanceue-fix-84129953

Yesterday I did a step-by-step workshop on Off World Live which you can watch here: https://www.youtube.com/watch?v=W3HNjR-O1-I

But...

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TDinstanceUE (preview)

TDinstanceUE (preview)

Hey peeps, 

Here's a quick preview on a thing I've been working hard on: a toolchain to recreate instanced geometry in Unreal Engine with data generated real-time in TouchDesigner.
It will be presented as part of a Masterclass live on the Youtube channel of Off World Live, the developers of the Spout plugin in UE. It is set to happen on 30th of March, more details will be shared ...

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ComplexIterator bugfix

Thanks to a viewer feedback I've fixed the ComplexIterator component as there was a bug introduced in the last update.

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ResetPLS Component (Patreon Preview)

ResetPLS Component (Patreon Preview)

Here is a Patreon exclusive preview of another utility component I'm planning to release in the near future. It will be free but you get to be the first ones to use it!

Do you also hate having to link your Keyboard In CHOP to every new LFO/Speed/etc you put down? Hate no more, ResetPLS will pulse every Reset for you (if you pulse its single Reset of course)! Just enable whichever OP type...

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Fav Comps #1

Fav Comps #1

I'm going to be sharing links to some of my favorite components out there by other creators. 

First one is yeataro's TD-SearchPalette. You know I love populating my Palette, so this one is being used all the time. 

It lets you search within your Palette and integrates to TouchDesigner's UI ...

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AnySequencer in the works & full tutorial imminent

I  started refactoring CamSequencer to be proper (meaning using Extensions),  thus AnySequencer is under way.

You will be able to use it with any OP as a simple preset system:

- drag-and-dropping parameters that you want included

- preset management

- reordering presets by drag-and-dropping


Once this is done and have time I will release a tutor...

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OpenOP Component

OpenOP Component

A quick productivity tool I've been using to expose deeply nested OPs whose parameters I want to access in my Base COMP parameters. It is a rather short script inside, but instead of having to write it every time you can just put this into your Palette and grab it :)

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CamSequencer component download

CamSequencer component download

UPDATE: Fixed a bug introduced in TD.2022. Reason was: Integer custom params that get a float input now perform rounding instead of floor (I'm highly against this decision btw!), this caused incorrect behaviour.

Really hope this becomes your go-to default Camera COMP!

The CamSequencer is an extended version of the default Camera COMP, with the added possibility of storing and reca...

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Mirror/Glitch Lab's 'Topology 3D' in TouchDesigner (nvidia only)

Mirror/Glitch Lab's 'Topology 3D' in TouchDesigner (nvidia only)

Here is the "LayerSep" component for my Patrons. I put tons of time into this unique component so I've decided to increase the price on Gumroad, but as a Patron you can get it even in the first tier!

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ComplexFunction.store

ComplexFunction.store

NOTE: The .toe file doesn't work with TD2023 version!

Complete solution for UV mapping and generating UV maps based on complex number math for funky shapes. Forget boring kaleidoscopes and mirrors!

Check out my new video on how to utilize this in feedback networks: https://www.patreon.com/pos...

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Welcome!

Hey thanks for checking out my Patreon! You can expect component downloads, project files, and hopefully much more if you join!
A few facts about me:

- I am 29 years old, living in Berlin since end of 2019 - originally from Budapest, Hungary

- I have a Software Engineering background as well as music production (I play guitar and bass)

- Started my TouchDesigner journey as ...

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