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Still Alive!

Still Alive!

Greetings! I haven't posted for some time, but I wanted to let you know that both I and the project are still alive, and to share some of what I've been working on. This post will talk a little about why I haven't posted in so long, then get into more detail on 10.5 work and some art projects I've been working on. Let's get into it!

The Long Delay

I don't want this post to be a do...

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Plans for 10.5 (and the Rest of Chapter 11)

Greetings! The last post was about wrapping up 10.4, so now it's time to talk about 10.5 and the next few releases. Let's begin!

10.5 Plans & Progress

Planning for 10.5 is complete, and work on it has begun. 10.5 is meant to flesh out the Commercial District, add some (hopefully) fun sidequests and locations, and to fill out a few plot points that will become relevant later on...

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10.4 Retrospective

Greetings! Today's post will look at 10.4, its development, what went right with it, what went wrong, and some lessons learned from the whole process. If you haven't played the release yet, you may want to avoid reading this post, as there will definitely be spoilers ahead!

Evaluating the Release

What I Was Trying to Accomplish

The main purpose of 10.4 was...

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PSA for iOS Users

Please do not begin new pledges (or upgrade existing pledges) from within Patreon's iOS app. Beginning yesterday, any pledges started within the iOS app will incur an additional 30% fee - every month - which goes directly to Apple (not me, and not Patreon.) If you want to start a new pledge on an iPhone/iPad, please go to Patreon's website using Safari and start it there. This will not incur th...

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The Proteus Effect 10.4 is Released!

The Proteus Effect 10.4 is Released!

Greetings! 10.4 is finally complete, and I'm very pleased to share it with you! Before we get into what it includes, here are the links:

Google Drive

Mega

10.4...

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The Proteus Effect 10.2 Public Release

The Proteus Effect 10.2 Public Release

Greetings! 10.4 is being uploaded at this very moment, which means it's time for 10.2's public release! You can find it at itch.io :

The Proteus Effect 10.2

10.2 consists pretty much entirely of an H-scene with Shiri. This scene is available...

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Merry Fourth Day After Christmas, and Happy New Year!

Merry Fourth Day After Christmas, and Happy New Year!

Greetings!

Christmas may be over, but it's still Christmas in one place - my heart.

Actually, I haven't taken the tree down yet, so I guess it's still Christmas in my living room, too. So that's two places. Heck, maybe it's still Christmas at your house, too! And since it's still Christmas in so many places, I thought it would be good to send Alex and the others around to share some...

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Art Progress and Release Progress

Art Progress and Release Progress

Greetings! Bad news first: the release isn't done. The good news is that I've gotten quite a bit done on it, and I've also made more progress in moving on from Daz and improving the game's art. The rest of this post discusses work on 10.4 - including some save changes to accommodate the Relationship Plugin - as well as the art stuff I got done! And don't worry - saves from every previous versio...

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Reports of My Death Have Been Greatly Exaggerated

Reports of My Death Have Been Greatly Exaggerated

Greetings! The good news is that I'm not dead (if you're one of my exes, that could be bad news.) The bad news is that the release isn't yet done. The okay news is that I've finished the first draft of the script for the date scene with Ana, which is the last major part of the release. There's still a lot of minor stuff, and I'll still need to go back and edit the date quest dialogue, but the h...

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Still Writing (and Sami)

Still Writing (and Sami)

Greetings! I'm not dead (yay!) but the release still isn't done (boo!) Here's a picture! (Yay!)

What's going on with the release? I'm still working on Ana's date quest. It's shaping up to be absurdly long... and I'm not sure how I feel about that, honestly. I suspect I'll end up heavily editing it when it's done, but even with heavy editing it'll still be absur...

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The Date Quest and Maya (not Maia)

Greetings! This post gives an update about where I'm at with the release (spoiler: writing the script for Ana's date quest) and also shares some thoughts on my experiments with Maya. Ana's date quest is the last full quest that'll be included in 10.4, so once it's done 10.4 shouldn't be too far off. Let's get into it!

Ana's Date Quest

Since the last post, I've mostly been working ...

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Early April Update

Greetings! As you've likely guessed, 10.4 isn't done yet, but I have been getting a lot of work done on it. I'd said it would probably be out last month, and since it wasn't, everyone who was a $5+ supporter in March - but who no longer is - will get it sent to them via a message. So when will it be done? This month, I hope - I'm going to work hard trying to make it happen, anyway!

...

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Help Requested: Character Relationships

Greetings! I’m at the point in 10.4’s development where I need to make sure the relationship plugin has all the info it needs, and this post is an attempt to make sure I haven’t missed anything. What follows is a long list of events that could potentially affect your relationships with various characters in either a positive or negative way. Be warned, this list is very spoiler he...

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Happy 4 Days After Valentine's Day?

Happy 4 Days After Valentine's Day?

Greetings! First, I want to apologize for not posting in a while; I hadn't actually completed any of the pieces of 10.4 I've been working on and thus didn't feel I had a lot to report. I was also dealing with a bit of writer's block and feeling a little down, but I'm feeling better now. I have some progress to report, too! Oh, and 4 Days After Valentine's Day is officially a holiday now.

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The Proteus Effect 10.3.1

Greetings! TPE 10.3.1 is out - just to be clear, though, it doesn't have any new content. Instead, it replaces images in the game's H-scenes with slightly higher quality ones. But first, the links:

Google Drive

2024-01-15 21:51:18 +0000 UTC View Post

Switch to Subscription/Anniversary Billing

Greetings! I've decided to switch the page from "legacy" billing (where a pledge only gets you access for the calendar month) to "subscription" billing (where you get access for one month from the date you sign up.) The most important point is that absolutely nothing changes if you're already a supporter. The rest of this post is just more detail - probably more than you want - but if ...

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Poll Results and 10.4 Plans

Greetings - I hope you had a wonderful New Year! This time I have some news today about upcoming releases, as well as results from the last poll. So without further ado, let's get started!

Ana Weight Poll Results

First up are the poll results. In case you forgot, in mid-November I put up a poll featuring three different versions of Ana's character model, which differed primarily i...

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Merry Christmas!

Merry Christmas!

Greetings! I want to wish all of you a Merry Christmas, Happy Hanukkah, Good Saturnalia, or whatever else you might celebrate in this wonderful, winterful time of year! I hope you were able to spend time catching up with friends and family, or at least that you were able to have a nice, relaxing break. (And here's some extra well-wishes if you had to work on Christmas!)

Hopefully you didn...

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The Proteus Effect 10.1 Public Release

The Proteus Effect 10.1 Public Release

The Proteus Effect 10.3 is now out  for supporters, and that means it's time for the 10.1 to go public! 10.1 focuses mostly on the new arena, but also includes a number of UI improvements. You can get it here:

Itch.io

Changelog

  • Added 4 unique arena fights
  • Added several skits,...

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The Proteus Effect 10.3 is Released!

The Proteus Effect 10.3 is Released!

Greetings! It took far longer than I expected, but it's finally done. First the link, then I'll talk a little about the release:

Google Drive

Mega 

This r...

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Quick Note

Quick Note

Greetings! This is just a quick note to let you know that all the art for the scene is done; I just finished up postwork on the images today. I'm not really sure why, but when planning this scene out I gave it a lot of shots (i.e., images.) Like, it has 25 images, which definitely makes it one of the longer ones in terms of image count. This is probably the biggest factor in it taking so long t...

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Ana Weight Poll

Greetings! The move took a bit longer than expected, so I'm still not done with 10.3... you should expect it soon™, but in the meantime I do have some things to share and get your feedback on! In addition to a bunch of images, this post has a poll about the weight for Ana's character model. ...

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Free At Last!

Free At Last!

Greetings! I'm pleased to announce that the assignment I've been bemoaning for the better part of this year is finally over, and starting from now I'll have much more time to work on the game. I'm very, very happy about this, and I've got a bunch of ideas for stuff I want to do, and I'll now have the time to do it! I'll have more to say about this stuff later, but for now I'm working on finishi...

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Another Quick Note

Unfortunately the update won’t be out this month, but I’m pretty certain it will be next month. I wanted to let you know, since I said in my last post that I’d inform you if there was a delay. I apologize - I just haven’t had as much time to work on it as I would have hoped. On the bright side, though, next month will be my last month on this assignment, after which I’ll have a lot mo...

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A Quick Note

Greetings! I wanted to write a quick note and let you know that the scene - which will comprise 10.3 - isn't done yet. I've got a draft of the script and the shots are planned out, but there's still quite a bit left to do in making the renders. I'm hoping to have it done before the end of the month, but if it looks like that isn't going to happen I'll let you know.

The scene involves two ...

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10.3 H-Scene Poll Results

Greetings! The poll results are in and - probably to no one's surprise - Double Ana-tendre won! I've already started the brainstorming work on it, and once that's done the script and renders are up next. The plan is for the H-scene to comprise 10.3, and I hope to have it out around a month from now.

Here are the results in graphical form:

2023-08-15 01:45:57 +0000 UTC View Post

News, and H-Scene Poll!

Greetings! 10.3 was originally slated to be the first Commercial District release, but after some consideration I've decided to make the next two releases H-scene releases (that is, consisting only/mostly of an H-scene.) The plan is to have the first of these out in mid-September and the second in late October. For the reasons behind this, read on - and if you just want to get to the poll, it's...

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Playthrough Thoughts & Future Changes

Greetings! The full playthrough in May was the first one I'd done in quite a while. It's good I hadn't seen much of this stuff for a bit; seeing things you haven't worked on in a while lets you view it with fresh eyes. There's always parts that seem logical and good while you're working on them, but which fall flat if they're missing the context that only exists in your head. The playthrough wa...

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File Hosts

Greetings! As some of you may have noticed, the Mega links for game downloads stopped working. For all 10.2.x posts these have now been replaced with Google Drive links, and Google Drive will be what I use to upload in the future. (The 10.2 Picture Pack now has a Google Drive link as well.) Please let me know if this service doesn't work for you!


What happened? My Mega account ...

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The Proteus Effect 10.2.3

Greetings! After uploading 10.2.2, I realized I'd screwed something up that would keep the "game freeze" fix from working: the plugin order was wrong, and thus the fix for it was probably overwritten. This problem is now fixed in 10.2.3! It's found at the same link as before:

Googl...

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