Not too flashy but useful. Interpolate between two CHOP channels using our beloved easing curves. First two inputs are the single-channel chops to be interpolated, third is an optional custom lookup curve.
All controlled with a single slider `Select`.
As I mentioned in the video I'll be back with more exclusive content after dishing out the toolkit videos!
2024-03-06 23:47:51 +0000 UTC
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Spent all day today to clear some long-requested (from myself) QoL features that I'm very happy with! This is the last major update for a while probably. TD2022 variant has been retired.
🆕NEW FEATURES:
CustomParTools (rightmost diamond icon on the toolbar):
- Ctrl+Alt+Drag an OP (Ctrl+Cmd+Drag on Mac): Promote as iop to parent
- Shift+Alt+LeftClick (Shift+Cmd+Le...
2024-03-06 21:59:18 +0000 UTC
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New release available with more Mac hotkey unification and small fixes: https://github.com/function-store/FunctionStore_tools/releases/latest
2024-02-23 16:14:56 +0000 UTC
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Some bugfixes, and an often requested feature add: "AnyToAny", go from any preset to any other.
Planning to give a re-haul with the new Custom Sequence parameters in the 2023 version.
See the previous update for a rundown: https://www.patreon.com/posts/camsequencer-and-81712029
2024-02-23 00:40:34 +0000 UTC
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I'm tired of this :')
TL;DR I ordered the 100 EUR USB Controller that Orbbec was validated on. Still crap. Suspecting I'm not at fault here... Which I hoped I was!
2024-02-01 03:43:37 +0000 UTC
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I recently upgraded my PC workstation, and decided to go with an AMD CPU based motherboard and chipset (AMD 7950x + B650 AX, of course with an nvidia RTX GPU).
My reasoning for going with an AMD CPU was that the current top Intel models are the last of their socket generation, meaning if I wanted to upgrade my CPU in the future I'd have to buy an entirely new motherboard. On the oth...
2024-01-30 12:02:09 +0000 UTC
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Here is something almost everyone overlooks in the Displace TOP (I also have for a long time)!
Also contains my custom Displace Feedback COMP and an updated version of the ColorGen (now fully based on GLSL with more options). And just a nice visual overall!
Still in recovery mode after a long stretch of sickness (as you can tell by my voice disappearing by the end of this vid) so ba...
2024-01-10 02:18:27 +0000 UTC
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Get it from https://github.com/function-store/FunctionStore_tools/releases/latest
- New feature: QuickPane
- Added 2023 variants! Beware: âš ï¸...
2023-12-31 13:01:43 +0000 UTC
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Coming out of a long and sticky cold, still don't prefer to strain my voice too much, so this is an annotated tutorial, check the notes inside the project, and feel free to ask any questions!
I am planning to re-record this with voice and put it on YouTube in the near future - oh so many plans! Until then this is can serve as good learning I hope!
We are looking at another example w...
2023-12-22 23:10:45 +0000 UTC
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Hey all,
excuse my apparent absence in the recent weeks, just finished a very cool event which will bring a lot of inspiration for new stuff. I still have a huge backlog of videos I want to record, and I'll be on my best efforts to deliver more in the near future.
Wednesday I am holding a workshop at The NODE Institute about Interactive Sensors on an Intermediate level, hope to see ...
2023-12-11 23:45:46 +0000 UTC
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With the weight input of the Point Transform TOP we can unlock some operations that are seemingly missing in the TOP world such as Twist SOP or Copy SOP. It can also simplify previous methods and give way for new creative point cloud manipulations.
This is the first in a series hopefully as I'm planning to make a deeper dive coverage on this with more concrete examples.
2023-11-12 11:06:10 +0000 UTC
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Cannot understate how much I like TauCeti by AlphaMoonbase and how much I rely on it.
This is the only preset system you'll ever need besides my OpSequencer!
It is in my plans to make a video ...
2023-10-24 05:15:01 +0000 UTC
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A project file for you to dissect. Using ComplexOp/GLSL to instance shapes and adding some nice noise to the position/scale in the process. The component (INSTANCING) lends itself to ready to use audioreactive parameters.
When it comes to position "Noise Mask Exponent" lets you affect only the darker instances, which I find quite nice (similar to the effectors in my lates particlesGpu pos...
2023-10-24 05:00:56 +0000 UTC
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Now that TDBitwig is here, I'm curious how many of you are gonna spin Bitwig
2023-10-03 00:28:02 +0000 UTC
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A quick overview video of OpTemplates, undeniably the coolest feature of FunctionStore_tools.
You'll need to download it first in case you have not so far: https://github.com/function-store/FunctionStore_tools/releases/latest
It is part of a lil blog post for the quarterly D...
2023-10-02 19:07:03 +0000 UTC
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In this video I share a color palette generator akin to results obtained by RGB Delaying a monochrome image, as well as some tips and tricks about lookups, Colour Lovers Picker usage, and color transitions.
2023-10-01 20:40:26 +0000 UTC
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Some fixes and imporvements. QuickOp has been put to jail :)
Wanted to record an overview video this month, but turns out to be my busiest month ever, so hang tight and read the WIKI!
2023-09-18 17:25:32 +0000 UTC
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There are many occasions you might want to control some parameters with circular motion. Setting this up with LFOs is a tedious process that should never be repeated :)
It is essentially just two sine LFOs synced and phase-shifted. Syncing usually happens through pulsing their reset simultaneously manually.
CircleCHOP syncs as soon as you place it down or start your project, s...
2023-09-15 03:03:43 +0000 UTC
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Continuing the last particlesGpu tutorial with Turbulence Effector Lookups and more variations, this one is more of a patch-share/rundown. Play with particlesGpu settings (except for size and turbulance mode) and the ops marked with red. Let me know if there are any questions!
The particlesGpu component in this patch has been further modded to allow multiplying the size with the fade and/...
2023-09-04 03:26:48 +0000 UTC
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Working on a thorough breakdown video of all the features, but until then you can already start using the new and improved version.
One of the main features is Syncing/Externalizing certain tools and configs, meaning they will be retained between different projects! That way you can keep growing your OpTemplates collection and not have to worry about externalizing, all the work is done fo...
2023-08-28 03:23:51 +0000 UTC
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Link to his patreon post:
https://www.patreon.com/posts/88093445
Check how you can use ComplexOp with MiniUV's spectacular particle system! I personally love it!
2023-08-23 07:07:56 +0000 UTC
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Continuing this series with not a COMP actually but my most used TD helper tool:
TD-Launcher by Lucas Morgan. When having multiple TD versions installed, this will by default open with the correct version. You can also choose a different one or easily download a missing version.
This is super useful when maintaining past projects where you'd rather not update the version of TD, in c...
2023-08-18 05:15:11 +0000 UTC
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New "Pretty Thing" content is coming soon, but it takes a bit of time. Until then please take this awesome and underrated Python expression which has saved me a ton of headache! Hope you find it useful.
2023-08-18 05:03:38 +0000 UTC
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Hey Patrons, thanks for the ongoing support! Been busy with some cool stuff, but got a lot of ideas ongoing. First thing's first, I'd like to release a new V2 of FunctionStore_tools, together with a short video.
Still I'd like to do a little poll so I can prioritize better! Feel free to also comment if there's something specific that comes to mind. Peace!
2023-08-13 05:48:36 +0000 UTC
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In the latest tutorial I used the awesome Colour Lovers Picker tox (https://derivative.ca/community-post/asset/colour-lover-palette-picker/62697) which currently if you download it will give you some error. It is due to the component referring to a http server instead of https. ...
2023-08-06 20:39:54 +0000 UTC
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This is the project file for the tutorial https://www.patreon.com/posts/87259820.
The coming weeks I am planning on more TopToMidi content and a quick rundown of the toolbar functionalities for those who don't like reading documentation on GitHub.
As always any topic requests are welcome too! Thanks for ...
2023-08-06 12:20:04 +0000 UTC
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In this TouchDesigner tutorial we take a look how we can use webcam and Kinect as a particle source in particlesGpu from the palette for some funky interactivity, and learn some things about particlesGpu along the way. These techniques can be used with any video or pointcloud input! We also incorporate simple motion tracking and audio reactivity. Let me know if you'd lik...
2023-08-06 12:19:32 +0000 UTC
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If you missed it, you can watch my InSession recording covering these tools one-by-one: https://youtu.be/hnpC5uh-GTs?t=2044
Here's what's new:
- Added Greg's OP Create Dialog IO Filter Mod. How awesome is that the creator of TouchDesigner is a contributor to the tools! It allows you to filter out common...
2023-07-28 09:37:34 +0000 UTC
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In preparation of my upcoming (this Wednesday) Tracking and Depth Sensors workshop at The NODE Institute (https://thenodeinstitute.org/courses/ss23-td-16-tracking-and-depth-sensors/) I've updated one of my most used Kinect related components:
2023-07-17 17:29:53 +0000 UTC
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I do a quick demonstration and rundown of the component which you can find here: https://www.patreon.com/posts/toptomidi-sonify-85984813
There will be more structured videos and project files probably in August. Currently busy with the upcoming Sensors workshop and InSession + tools release.
2023-07-15 21:17:06 +0000 UTC
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